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Those Guild Seals can then be used to open chests (containing combat and job skills, expressions and more) on The Road to Rule, an otherworldly area that measures your progress in the game. Each group of followers requires that you make a promise to right the wrongs brought upon them by your brother, and in order to gain their trust, you must first collect a certain number of Guild Seals, which you’ll earn from completing quests, defeating enemies in combat, and interacting with followers. But even if you do take the crown from your autocratic brother, you’ll find that ruling a kingdom isn’t as easy as it looks.īefore you storm the castle and become king, however, you’ll have to convince the people of Albion that you’re serious about change. That person is you, the youngest child of Albion’s last Hero, and the only one capable of winning the support of the people. Talk of a revolution has begun to spread among the people of Albion, but in order to overthrow Logan, they’ll need to rally behind a new Hero to take over the throne.
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But when the keys to the kingdom are passed on to your eldest child, Logan, the country once again falls victim to an unforgiving tyrant. In the years that followed, the country has flourished under your reign, with its people enjoying peace, prosperity, and the rise of industry. It’s been 50 years since your Hero from “Fable II” saved Albion from its demented ruler, uniting the land and forging a kingdom as its new sovereign. That hasn't stopped Peter Molyneux from trying to persuade you otherwise, and although it isn’t quite a game changer like its predecessor, “Fable III” is still a completely immersive experience that will have most people racked with guilt long after it’s over. Whether you're a hero or a villain seems to be a moot point at this stage in the series, because most people already know what path they're going to take before they even begin. In “Fable III,” however, the ethical choices that you make don't just affect your in-game character, but the player as well. “ Fable II” evolved that idea into a much more sophisticated system that allowed players to explore the moral grey area in between. He original “Fable” was an enjoyable fantasy RPG that toyed with the concept of good vs.